What it is about

  • Randomness
  • sample point: (a coin flip)
  • sample space: (heads, tails)
  • event β†’ specific collection of sample points (subset of sample space)

Discrete Probability

  • requires countable experiments (cannot do half a coin flip)
  • for any sample point
  • for entire sample space (sure-event)
  • for event (sum of individual probabilities)
  • when … Additivity of Probability
  • is possible (hitting a specific point on a dart board)
  • random Variable: function mapping result from experiment to real manifestation
    • e.g. when losing/winning a bet money gets transferred

Expectation

  • weighted average of all outcomes according to their probabilities
  • in a casino the expectation will be slightly below 1. like 0.95
    • the house is always winning

Variance

  • the spred-out-edness of the results
  • casino gambling machine (insert 1)
    • variance in low cashout region is low (0.2, 0.3, 0.4)
    • variance in high cashout region is high (2, 5, 50)
  • is best function to use

Covariance

  • no clue how to explain that/write it down
  • how much 2 different random Variables are different
  • value not of actual value
  • sign is important
    • positive β†’ deviation is moving in the same direction
    • negative β†’ deviation are moving away from each other
  • joint distribution function
    • first compared to first
    • second compared to second
    • …
    • order matters here

Continuous Probability

  • all point-probabilities are 0
  • Integral under probability curve
    • closed/open interval irrelevant

Bernoulli Distribution -

  • result of experiment only has 2 possibilities
    • e.g. number is greater than another, coin flip, window is open or not

Uniform (discrete) Distribution

  • all results of experiment are equally likely
    • dice toss, coin flip, roulette

Binomial Distribution

  • repeating a Bernoulli Experiment
  • … amount of repetition
  • … amount of successful experiments
    • e.g. 3 / 5 heads in coin toss
  • in R:
 dbinom(0:n, n, p.suc)

Poisson Distribution

  • poisson … french for fish
  • intensity function
  • … intensity factor (how many fish jump out of the water in the lake during a time period)

From discrete to continuous probability

  • wheel of fortune
  • probability of certain point β†’ 0
  • probability of landing in one of the regions β†’

Uniform Continuous Distribution

  • integral between 2 values of continuous probability
  • e.g. wheel of fortune in the top half β†’ 0.5

Gaussian (Normal) Distribution

  • parameters with defaults: = 0 and = 1
  • area under curve () is always 1
  • when calculating or looking up value of probability
    • area under each side is 0.5 β†’ symmetry of curve
    • important to know whether the interval goes to right or left β†’ subtract or add
  • when looking up the when given a probability
    • look at table other way round β†’ find probability and read the
  • … shifting by and scaling by
    • is now a standard normal variable
    • insert formula with into original probability
    • then transform the from and to values according to expression
    • look up probability

Log-Normal Distribution

  • if the logarithm of the function is normally distributed
  • formulas are on the formula sheet
  • problem with Gaussian β†’ negative values have 50% probability
  • no negative demand or price in economics β†’ therefore log-normal
    • log-normal can only have positive -values
    • then the logarithm is normally distributed

Exponential Distribution

  • related to Poisson Distribution
  • events occurring at some rate, counting the time between events (e.g. 5 minutes between buses)
    • made to measure and calculate waiting time
  • different parameters than possible (e.g. )

Independent Random Variables

  • correlation/causation problem kind of
  • example: temperature and ice cream consumption
  • … independence requires 0 covariance
    • 0 covariance does not require independent variables
    • also true for random variables

Properties of Expectation, Variance, Convergence

  • playing around with formulas and proving parts of the formula sheet
  • expectation: … linear function
  • variance ( dependent): … square function
  • variance ( independent):
    • independent …